huzzar! took longer than initially scheduled as I took on both character but finally we can move onto the next stage of plotting the UVs. I hope the texturing to be by then end of this week so we can move onto rigging and skinning....this will require more of our time so we can get some top notch animation :)
Without further ado...heres John:
i feel happy with these outcomes. During the modelling stage, i have been refering to my expression sheets explicitly to make sure i had enough verts for all the different shapes when it comes to blend shapes. This is something i didnt do last time and it meant creating blend shapes was harder as the character was modelled without consideration of how it would then deform into different shapes.
currently were not doing too badly at meeting the schedule, though the next days are crucial for getting the benny model completed and starting to lay out the UVs of the characters, which neither me or dan have done before. There's only 5 days set aside for this, so we'll need to really push ourselves in order to meet this target so that the time for animating doesn't suffer any further. We can do it!!!


No comments:
Post a Comment