benny requires a working propellar hat for our animation. Initially this required a bit of trial and error...if i can stress keeping models on a straight before trying to rotate things etc it saves so much time without confused x,y and z axis in animation! Ok so the hat was again made out of nurbs circles (a found favorite of mine) converted into polys. The propeller and stalk and actual propeller are separate objects that actually line up at the top...pretty seamless eh? :) so then the...
i initially tried grouping the propeller to the stalk but this didnt work when it came to rotating and generally moving the hat. Its now parented so works marvelously if i do say so myself...
ANYWAY
this was just my test, i have a duplicate version of all the elements uncombined if it proves easier for texturing.
griggles: if you let me know what you think of the style of the hat etc so i can make any necessary changes
hey...personally, im not too keen on the design. i think we should just stick to the original, as it just doesn't seem to work for me...im glad you've worked out how to animate this though..good work ms V for Victorious!
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http://www.crobike.de/en/werbemittel_bilder/promopeddler/10800/21934.jpg
I quite like this design, with just one propeller with two blades wither side. Let me know what u think.. Griggles out
p.s ignore the visor on the hat in this image
ReplyDeletewell that was always the design that was drawn...was even in ur colour scripts...but yes point taken and i shall adjust accordingly
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